adapt_refine(double t) | A48::Mesh | |
adapt_simplify(double t) | A48::Mesh | |
add_edge(Vertex *v0, Vertex *v1) | A48::Mesh | [private] |
add_edge(Edge *e) | A48::Mesh | [inline, private] |
add_face(Hedge *e0, Hedge *e1, Hedge *e2) | A48::Mesh | [private] |
add_face(Face *f) | A48::Mesh | [inline, private] |
add_vertex(void) | A48::Mesh | [private] |
add_vertex(Vertex *v) | A48::Mesh | [inline, private] |
bisect(Hedge *e, Hedge **el, Hedge **er) | A48::Mesh | [private] |
bisect(Face *f, Hedge *e1, Hedge *e2, Hedge *el, Hedge *er) | A48::Mesh | [private] |
del_edge(Edge *e) | A48::Mesh | [inline, private] |
del_face(Face *f) | A48::Mesh | [inline, private] |
del_vertex(Vertex *v) | A48::Mesh | [inline, private] |
ec_ | A48::Mesh | [private] |
edges_begin() | A48::Mesh | [inline] |
edges_end() | A48::Mesh | [inline] |
faces_begin() | A48::Mesh | [inline] |
faces_end() | A48::Mesh | [inline] |
fc_ | A48::Mesh | [private] |
flip(Hedge *h) | A48::Mesh | |
get_hedge(int i0, int i1, Vertex *verts[], HedgeMap *edges) | A48::Mesh | [private] |
is_triquad(void) | A48::Mesh | [private] |
link_mesh() | A48::Mesh | [private] |
make_triquad(void) | A48::Mesh | [private] |
Mesh(Surface *s) | A48::Mesh | |
new_front() | A48::Mesh | [private] |
num_edges() | A48::Mesh | [inline] |
num_faces() | A48::Mesh | [inline] |
num_verts() | A48::Mesh | [inline] |
put_face(int i0, int i1, int i2, Vertex *verts[], HedgeMap *edges) | A48::Mesh | [private] |
refine(Hedge *e) | A48::Mesh | |
rf_ | A48::Mesh | [private] |
set_base_mesh(int np, int *tris, int nf) | A48::Mesh | [private] |
sf_ | A48::Mesh | [private] |
simplify(Vertex *w) | A48::Mesh | |
split(Face *f) | A48::Mesh | |
split(Hedge *e) | A48::Mesh | |
surf() | A48::Mesh | [inline] |
surf_ | A48::Mesh | [private] |
update_ref_front(Edge *e) | A48::Mesh | [private] |
update_ref_front(Vertex *v) | A48::Mesh | [private] |
update_simpl_front(Vertex *v) | A48::Mesh | [private] |
update_simpl_front(Edge *e) | A48::Mesh | [private] |
vc_ | A48::Mesh | [private] |
verts_begin() | A48::Mesh | [inline] |
verts_end() | A48::Mesh | [inline] |
weld(Vertex *w) | A48::Mesh | |
~Mesh() | A48::Mesh | |