S3D Documentation
1.0a
The shade module is the shading algorithms placeholder. Many changes were applied to the
original ideas by the object oriented refactoring. The 3 major shading algorithms (Point , Gouraud and
Phong) are implemented as Shaders and some of them do the rasterization too.
Generated on Thu Jul 5 00:16:34 2007 for S3D by
1.4.6