Chapter Relations - M.Pharr / L.Velho

Subject M. Pharr L. Velho
Introduction ch. 1 ch. 1
Geometry for 3D Graphics ch. 2 ch. 3
Imaging Pipeline and Radiometry ch. 8, ch. 5 ch 4,5
Scene Description Language ap. B ch. 6
Shapes and Geometric Models ch. 3 ch 7
Modeling Techniques * ch. 8
Hierarchies ch. 4 ch. 9
Viewing and Camera Transformation ch. 6 ch. 10
Clipping, Rasterization, Visibility * ch. 11, ch. 12, ch. 13
Sampling and Reconstruction ch. 7 *
Reflection Models ch. 9 ch. 14
Materials ch. 10 ch. 14
Light Sources ch. 13 ch. 14
Illumination Equation ch. 16 ch. 15
Monte Carlo Integration ch. 14-15 *
Photon Mapping ch. 16 *
Texture ch. 11 ch. 16

 


Copyright © 2007 Luiz Velho