Lectures
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07-09 / 03 - Introduction
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14-16 / 03 - Blender and Unity
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21-23 / 03 - Geometry for 3D Graphics
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28-30 / 03 - Intro to Modeling
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04-06 / 04 - Modeling Techniques
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11-13 / 04 - Meshes
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18-21 / 04 - Hierarchies and Animation
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25-27 / 04 - Scene Description
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02-04 / 05 - Viewing and Camera Transformations
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09-11 / 05 - OpenGL and GLSL
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16-18 / 05 - Clipping, Rasterization and Visibility
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23-25 / 05 - Texture Mapping
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30-01 / 06 - Light, Materials and Shading
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06-08 / 06 - Illumination
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13-** / 06 - **Project Presentations**
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20-22 / 06 - **Final Exam**
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27-29 / 06 -
Copyright © 2017 Luiz Velho