Lectures
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10-12 / 03 - Introduction
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17-19 / 03 - AI Graphics I
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24-26 / 03 - Blender and Unity
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31-02 / 04 - Geometry for 3D Graphics
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07-09 / 04 - Classical Modeling Techniques
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14-16 / 04 - Terrain and Photogrammetry
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21-23 / 04 - AI Graphics II
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28-30 / 04 - Meshes
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05-07 / 05 - Hierarchies and Scene Description
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12-14 / 05 - Viewing Transformations and Camera
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19-21 / 05 - Illumination
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26-28 / 05 - Scene-Based Rendering
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02-04 / 06 - Image-Based Rendering
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09-11 / 06 - Light, Materials and Shading
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16-18 / 06 - Texture Mapping
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23-25 / 06 - Animation and Characters
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30-02 / 06 - **Project Presentations**
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07-** / 07 - **Project Presentations**
Copyright © 2020 Luiz Velho