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Lectures
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09-11 / 03 - Introduction
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16-18 / 03 - Graphical Objects and Devices
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_____ / 03 - Toolkits and User Interfaces
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23-25 / 03 - Geometry for 3D Graphics
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30-01 / 04 - Scene Description Language
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06-08 / 04 - Representation of Geometric Models
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13-15 / 04 - Modeling Techniques
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20-22 / 04 - Hierarchies and Animation
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27-29 / 05 - (Projects)
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04-06 / 05 - Viewing and Camera Transformations
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11-13 / 05 - Clipping
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18-20 / 05 - Rasterization
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25-27 / 05 - Visibility
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01-03 / 06 - Light, Materials and Shading
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08-10 / 06 - Global Illumination
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15-17 / 06 - Texture Mapping
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22-24 / 06 - Project Presentations
Copyright © 2003 Luiz Velho