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Lectures
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13-15 / 03 - Introduction
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20-22 / 03 - Graphical Objects and Devices
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27-29 / 03 - Toolkits and User Interfaces
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03-05 / 04 - Scene Description Language
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10-12 / 04 - Geometry for 3D Graphics
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17-19 / 04 - Representation of Geometric Models
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24-26 / 04 - Modeling Techniques
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__-03 / 05 - (*)
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08-10 / 05 - Hierarchies and Animation
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15-17 / 05 - Viewing and Camera Transformations
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22-24 / 05 - Clipping and Rasterization
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29-__ / 05 - Visibility
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05-__ / 06 - (*)
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12-14 / 06 - Light, Materials and Shading
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19-21 / 06 - Global Illumination
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26-28 / 06 - Texture Mapping
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03-05 / 07 - (Project Presentations)
Copyright © 2007 Luiz Velho