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Lectures
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14-18 / 03 - Introduction
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21-25 / 03 - Graphical Interfaces and Interaction
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28-01 / 03 - Scene Description Language
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04-08 / 04 - Geometry for 3D Graphics
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11-15 / 04 - Representation of Geometric Models
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18-** / 04 - Meshes / (Feriado - 22)
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25-29 / 04 - Modeling Techniques
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02-06 / 05 - Hierarchies and Animation
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09-13 / 05 - Viewing and Camera Transformations
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16-20 / 05 - OpenGL and GLSL
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23-27 / 05 - Clipping and Rasterization
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30-03 / 05 - Visibility
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06-10 / 05 - Light, Materials and Shading
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13-17 / 06 - Texture Mapping
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20-24 / 06 - Global Illumination / (Feriado - 23)
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27-01 / 06 - **Project Presentations**
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04-08 / 07 - **Project Presentations**
Copyright © 2011 Luiz Velho