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Ray.h
Go to the documentation of this file.
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/*
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* Ray.h
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*
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* Created on: 29 juin 2013
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* Author: hallison
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*/
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#ifndef RAY_H_
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#define RAY_H_
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#include "
Math/Vector3.h
"
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namespace
LayerSceneGraph {
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class
Ray
{
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private
:
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Vector3
source
;
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Vector3
direction
;
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public
:
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Ray
(
Vector3
s,
Vector3
dir);
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virtual
~Ray
();
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Vector3
getDirection
();
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Vector3
getSourcePoint
();
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};
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}
/* namespace LayerSceneGraph */
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#endif
/* RAY_H_ */
jni
Ray.h
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