Lectures
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11-15 / 03 - Introduction
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18-22 / 03 - Blender and Unity
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25-29 / 03 - Geometry for 3D Graphics
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01-05 / 04 - Classical Modeling Techniques
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08-12 / 04 - Terrain and Photogrammetry
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15-** / 04 - Meshes
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22-** / 04 - Hierarchies and Scene Description
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29-03 / 05 - Viewing Transformations and Camera
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06-10 / 05 - Illumination
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13-17 / 05 - Scene-Based Rendering
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20-24 / 05 - Image-Based Rendering
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27-31 / 05 - Texture Mapping
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03-07 / 06 - Light, Materials and Shading
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10-14 / 06 - Animation and Characters
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17-21 / 06 - **Project Presentations**
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24-28 / 06 - **Project Presentations**
Copyright © 2019 Luiz Velho