#include <TextureMap.h>
Data Fields | |
Poly * | vpar [TEX_MAXPAR] |
RenderContext * | rc |
This class is the base class for texture function and texture mapping composition implementations.
NOTE: the method texture_default was removed. NOTE: the TextureData constructor was removed so we must have a TextureFunction as argument. NOTE: TextureSrc was replaced by TextureFunction and its derived classes constructors...