TextureData Struct Reference

Definition of class TextureMapping. More...

#include <TextureMap.h>


Data Fields

Poly * vpar [TEX_MAXPAR]
RenderContext * rc


Detailed Description

Definition of class TextureMapping.

This class is the base class for texture function and texture mapping composition implementations.

NOTE: the method texture_default was removed. NOTE: the TextureData constructor was removed so we must have a TextureFunction as argument. NOTE: TextureSrc was replaced by TextureFunction and its derived classes constructors...


The documentation for this struct was generated from the following file:
Generated on Thu Jul 5 13:27:52 2007 for S3D by  doxygen 1.4.6