Scene Class Reference

Definition of class Scene. More...

#include <Scene.h>


Public Member Functions

 Scene ()
 constructor
 ~Scene ()
 destructor
void collect_items (Pval *pl)
 fills the scene with items in the Pval structure

Static Public Member Functions

static Sceneread (void)
 a Scene factory method for SDL usage
static Sceneeval (void)
 a Scene factory method for SDL usage
static Val parse (int c, Pval *pl)
 parsing operator


Detailed Description

Definition of class Scene.

NOTE: scene_eval method became the constructor. TODO: remove the img member and keep it in RenderContext ?


The documentation for this class was generated from the following files:
Generated on Thu Jul 5 00:16:34 2007 for S3D by  doxygen 1.4.6