#include <SceneObject.h>
Inheritance diagram for SceneObject:
Public Member Functions | |
SceneObject (int type, const Material &mat) | |
constructor | |
virtual | ~SceneObject () |
destructor | |
const Material & | material () |
object material accessor | |
const int | type () |
object type accessor | |
virtual void | transform (const AffineTransform &m, const AffineTransform &mi)=0 |
transform operator | |
Static Public Member Functions | |
static Val | parse (int c, Pval *pl) |
parsing operator |
NOTE: scene_eval method became the constructor.