Functions | |
void | findCenterAndRadius (const ColorImage *mask, float ¢erX, float ¢erY, float &radius, int x_min, int width, int y_min, int height) |
Vec3f | normalOnSphere (float x, float y, float centerX, float centerY, float radius) |
void anonymous_namespace{LightDirs.cpp}::findCenterAndRadius | ( | const ColorImage * | mask, | |
float & | centerX, | |||
float & | centerY, | |||
float & | radius, | |||
int | x_min, | |||
int | width, | |||
int | y_min, | |||
int | height | |||
) |
Vec3f anonymous_namespace{LightDirs.cpp}::normalOnSphere | ( | float | x, | |
float | y, | |||
float | centerX, | |||
float | centerY, | |||
float | radius | |||
) | [inline] |