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Texture.h
Go to the documentation of this file.
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/*
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* Texture.h
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*
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* Created on: 28 juin 2013
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* Author: hallison
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*/
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#ifndef TEXTURE_H_
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#define TEXTURE_H_
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#include <GLES2/gl2.h>
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namespace
LayerSceneGraph {
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class
Texture
{
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private
:
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int
width
;
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int
height
;
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GLubyte *
pixels
;
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public
:
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Texture
(GLubyte* pxls,
int
w,
int
h);
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virtual
~Texture
();
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GLubyte *
getPixels
();
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int
getWidth
();
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int
getHeight
();
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Texture
*
getGrayScaleFormat
();
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};
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}
/* namespace LayerSceneGraph */
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#endif
/* TEXTURE_H_ */
jni
Texture.h
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