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Here is a list of all file members with links to the files they belong to:
- b -
backgroundLayer :
NativeRenderer.cpp
- c -
camera :
NativeRenderer.cpp
checkGlError() :
Utilities.cpp
COLOR_BUFFER :
Mesh.h
,
Esfera.cpp
colorizedFragmentShader :
simpleShaders.h
colorizedVertexShader :
simpleShaders.h
currentShader :
NativeRenderer.cpp
- d -
drawNode() :
NativeRenderer.cpp
- e -
esfera :
nativeGL.cpp
- g -
grayScaleFilter() :
NativeRenderer.cpp
gvSamplerHandle :
nativeGL.cpp
- h -
habilitarTextura() :
nativeGL.cpp
- i -
imageContainer :
nativeGL.cpp
INDICES_BUFFER :
Mesh.h
indicesCubo() :
codTeste.cpp
- j -
Java_br_visgraf_panoramaViewer_MyGLRenderer_Draw() :
nativeGL.cpp
,
NativeRenderer.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_Draw2() :
codTeste.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_getimage() :
nativeGL.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_Iniciar() :
nativeGL.cpp
,
NativeRenderer.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_processTouchEvent() :
NativeRenderer.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_rotationMatrix() :
codTeste.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_scaleAngleOfView() :
nativeGL.cpp
,
NativeRenderer.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_setModelViewMatrix() :
nativeGL.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_setPanorama() :
NativeRenderer.cpp
,
nativeGL.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_setSecondLayer() :
NativeRenderer.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_setViewMatrix() :
NativeRenderer.cpp
Java_br_visgraf_panoramaViewer_MyGLRenderer_surfaceChanged() :
NativeRenderer.cpp
,
nativeGL.cpp
Java_com_visgraf_panoramaViewer_MyGLRenderer_DrawTeste() :
codTeste.cpp
- l -
LoadShader() :
nativeGL.cpp
LOG_TAG :
Utilities.cpp
LOGE :
Utilities.cpp
LOGI :
Utilities.cpp
- m -
MAX_BUFFER :
Mesh.h
modelViewMatrix :
nativeGL.cpp
- p -
panorama :
nativeGL.cpp
,
NativeRenderer.cpp
perspectiveProj() :
nativeGL.cpp
pixels :
Utilities.cpp
printGLString() :
Utilities.cpp
program :
nativeGL.cpp
projectionMatrix :
nativeGL.cpp
- s -
scene :
NativeRenderer.cpp
simpleFShaderStr :
simpleShaders.h
simpleVShaderStr :
simpleShaders.h
- t -
test :
NativeRenderer.cpp
TEXTURE_BUFFER :
Esfera.cpp
,
Mesh.h
texturedFragmentShader :
simpleShaders.h
texturedVertexShader :
simpleShaders.h
textureId :
nativeGL.cpp
transparente :
simpleShaders.h
- u -
updateShaderMatrices() :
NativeRenderer.cpp
UTILITIES_CPP_ :
Utilities.cpp
- v -
VERTEX_BUFFER :
Esfera.cpp
,
Mesh.h
VERTEX_COLOR_INDX :
nativeGL.cpp
,
codTeste.cpp
VERTEX_POS_INDX :
codTeste.cpp
,
nativeGL.cpp
VERTEX_TEXTURE_INDX :
nativeGL.cpp
,
codTeste.cpp
verticesCubo() :
codTeste.cpp
Generated on Wed Jul 10 2013 18:46:36 for PanoramaViewer by
1.8.3.1